| ShrikeBot Manual 2.3 The Kick-Ass Bot Tour of Duty <<- ->> Day of Defeat |
| "He sees the shadow first: ten meters of sharp angles, thorns, blades... legs like steel pipes with a rosette ofscimitar blades at the knees and ankles. Then, through the pulse of hot light and black shadow, Hoyt sees the eyes. A hundred facets, a thousand...glowing red, a laser shone through twin rupies, above the collar of steel thorns and the quick silver chest reflecting flame and shadow..." (The Shrike) |  |
Shrikebot.cfg
Shrikebot.cfg Commands |  | << Prev | Next >>
The shrikebot.cfg file is located in the /shrikebot/ folder, if you did a default sierra installation the full path would be: C:/Sierra/Half-Life/[MOD Name]/shrikebot/shrikebot.cfg You can edit the cfg file with notepad or any other text editor you might have. (Even ms-word, if you save the file as plain text.) The following commands are supported in the shrikebot.cfg file:
|  | shrikebot.cfg Command Listing |  |  |  |
|  | funmode 1/0 |  | When funmode is enabled "1" then you'll get some funny things to see. i.e.: Exploding bots, teleport graphs at bot first spawn, sniper bots uses laser spot on enemies. |  |
|  | bot_skill 1/2/3/4/5/6 |  | Sets the default bot skill for all new bots (that enter without pre specified skill including fill_serv and min/max_bots commands.) best skill... 1, 2, 3, 4, 5 worst skill... 6 is random default skill !! |  |
|  | view_skill on/off |  | Shows the skill in the player score listing. (i.e. "Sgt. Mojo" where Sgt. is the skill.) best skill... 1 = Lt. , 2 = Sgt. , 3 = Cpl. , 4 = Pvt. , 5 = Reg. worst skill... |  |
|  | view_clan on/off |  | Shows the -=[ShR]=- clan tag in front of bot names instead of the skill. (this command only works when view_skill is ON.) |  |
|  | bot_reaction_time 0/1/2/3 |  | bot_reaction_time <value> - sets the reaction time delay of the bots. When the bots see a new enemy they will delay slightly before firing to simulate a human reaction time delay. value can be... 0,1,2,3: 0 - disables the bot reaction time. 1 - very short reaction time delay. (between 0.01 and 0.10 seconds) 2 - moderate reaction time delay. 3 - fairly long reaction time delay. (between 0.10 and 0.30 seconds) |  |
|  | max_bots x |  | Max bots command is used to keep the server filled to wanted number of players (bots). The "max_bots" command specifies the number of players to which the server must be filled. If a "real" client connects the server kicks one bot, the server will do this every time a client connects until the min_bots limit is reached. If a "real" client disconnects the server will spawn one bot. The server will do so until the max_bots limit is reached. (It can take a few seconds before a bot is added or kicked.) Where x can be 0 to 31... Mind you always keep one slot open for a client to connect. "max_bots 32" will turn it off |  |
|  | mix_bots x |  | Sets the number of bots that can't be kicked. (always specify lower as max_bots). To turn it off specify a number outside the range |  |
|  | kick_all_bots x |  | kicks all bots if there are more or equal number of "real" clients connected as specified in X. |  |
|  | botdontshoot 1/0 |  | Toggles botshoot mode. 1 is enabled, bots don't attack. 0 is disabled. |  |
|  | bot_logo_percent |  | bot_logo_percent <value> - sets the percent of time the bot will attempt to spray a custom spray logo after killing an opponent. The default value is 100. |  |
|  | bot_chat_percent |  | bot_chat_percent x - sets the percent of time bot will use the "say" command to send a bot_chat, Allowed values are 0 - 100. The default value is 10. |  |
|  | bot_taunt_percent |  | bot_taunt_percent <value> - sets the percent of time bot will use the "say" command to send a bot_taunt message after killing another player. Allowed values are 0 - 100. The default value is 20. |  |
|  | bot_team_balance on/off |  | turns on team balancing for bots. they'll swap teams if one team is bigger by two |  |
|  | bot_whine_percent |  | bot_whine_percent <value> - sets the percent of time bot will use the "say" command to send a bot_whine message after being killed. Allowed values are 0 - 100. The default value is 10. |  |
|  | bot_chat_tag_percent |  | bot_chat_tag_percent <value> - sets the percent of time bots will remove clan tags from player names. The default value is 80. |  |
|  | bot_chat_swap_percent |  | bot_chat_drop_percent <value> - sets the percent of time bots will drop characters from chat messages. The default value is 10. |  |
|  | bot_chat_drop_percent |  | bot_chat_swap_percent <value> - sets the percent of time bots will swap characters in chat messages. The default value is 10. |  |
|  | bot_chat_lower_percent |  | bot_chat_lower_percent <value> - sets the percent of time bots will convert chat messages to all lowercase. The default is 50. |  |
|  | addbot |  | See chapter 2: adding bots: |  |

ShrikeBot.com© website
a Shrike's Lair® Affiliate